Game Artworlds: The Early Years
Game Art Worlds: The Early Years is a series of conversations with the pioneers of Game Art. It presents interviews with seminal artists whose work redefined the landscape of game-based practices. The project traces the genesis and evolution of a phenomenon that continues to shape how game-based art is conceived, experienced, and debated today.
Text by Mathias Jansson and Matteo Bittanti.
All interviews are in English unless otherwise indicated.
Interview: Katherine Isbister and The Art of The Sims
Interview: Rosemarie Fiore's Arcade Game Photographs
Interview: Suzanne Treister: Capturing the essence of gaming since the '80s
Interview: Miltos Manetas, the first Machinima-maker
Interview: Tale of Tales and the aesthetics of art games
Interview: Axel Stockburger's Gamer/s Spaces
Interview: Eddo Stern, piooner of Game Art
Interview: Stephen Honegger's "Container" (2002) and "Escape from Woomera" (2003)
Interview: Bruno Martelli and Ruth Gibson (igloo) on SwanQuake (2007)
Interview: Orhan Kipcak (ArsDoom, ArsDoom II) (1995-2005)
Interview: Tobias Bernstrup and Palle Torsson, ”Museum Meltdown” (1996)
Interview: Antonio Riello & "Italiani Brava Gente" (1996)
Interview: Konrad Becker on “Synreal: The Unreal Modification” (1998)
Interview: Anne-Marie Schleiner's “Cracking the Maze” (1999) - A decade later
Interview: Martin Berghammer's RELOAD exhibition (Shift e.V Gallery in Berlin, 1999)
Interview: Tilman Baumgärtel curator for the exhibition "Computergames by Artist” (2003)
Interview: Sylvia Eckermann on “Hotel Synthifornia” (1998)
Interview: Margarete Jahrmann and the "Synreal exhibition" (1999)
Interview: Josephine Starrs' “Bio Tek Kitchen” (1999)
Interview: Robert Nideffer and “The Tomb Raider Patch” (1999)
Interview: Carlo Zanni's "Average Shoeveler" (2004)
Interview: Joan Leandre's "retroYou" (1999-2004) & "Velvet-Strike" (2002)
Interview: Julian Oliver's Selectparks.net and QTHOTH (1998-1999)
Interview: Joseph Delappe, pioneer of online game performance art
Interview: Mauro Ceolin: Emblems and Landscapes
Interview: Mauro Ceolin [Italian]
Interview: Chad Chatterton and acmipark
Interview: John Paul Bichard, a pioneer of in-game photography
Interview: Damiano Colacito plays Doom [in Italian]
Interview: Riccardo Amabili's Pixel Painting [in Italian]
Interview: Aram Bartholl's metagames [in Italian]
Interview: Enrico Mitrovich [in Italian]
Interview: Marco Cadioli [in Italian]
Interview: Antonio Riello: Art, Politics, and Games [in Italian]