GAME ART: JORDAN BARUCH'S MIDNIGHT RAINS (2019)

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In Jordan Baruch's machinima, "a farmer, enticed by the appearance of a mysterious figure in his town, discovers his existence is arbitrarily criminalized by a militant policeman who chases him into poverty and isolation." Shot entirely with/in GTA V and edited with Premiere Pro, Midnight Rains was created by a New York-based screenwriter, filmmaker and video artist Jordan Baruch.

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: Jordan Baruch

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EVENT: RESILIENT GLITCHES / HYPERNOMA (5-14 JUNE 2026, GRAZ, AUSTRIA)

RESILIENT GLITCHES / HYPERNOMA Programme focus: Media art, game culture, digital play, activism, workshops, lectures, performances, pitches Selected participants: Zentrum für politische Schönheit, 2girls1comp, Babak Ahteshamipour, total refusal, Margarete Jahrmann, David Szauder, Paul Feigelfeld, Johanna Pirker, Günther Friesinger, Christof Ressi Game studio meet up: Subotron, Bongfish, Causa Creations, Microbird Games, Game

By Matteo