Game Art: Alison Kotin's "You Are Here" (2009)

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"The Design Studio I assignment asked first-year students to explore place, space, and time through the language of mapping and information architecture. My final work for “You Are Here” is a playful interface for users that combines the visual language and rules of play of Tetris with a collage of sounds gathered from my daily commute. The goal of the finished piece is to explore how simple digital games can evoke a contemplative state, in response to my own experience of a work and commuting schedule that precluded opportunities for reflection or meditation. My research process involved exploration of two parallel but (at first) unconnected areas of interest: opportunities for portable digital devices (phones, iPod, etc) to act as tools for meditation and contemplation, and the repetitive and cumulative nature of a routine commute into and away from the city. These ideas became one when I was inspired by Arnold Pacey’s Meaning in Technology (Cambridge, MIT Press: 2001): “Something about puzzle-solving and certain other challenges also, encourages an especially engaged and focused kind of thought.” After conducing an exercise in contemplation through repetitive motions with the help of my classmates, I determined that the familiarity and simplicity of Tetris made the game an ideal vehicle for my project." (Alison Kotin)

link: Alison Kotin

Submitted by Matteo Bittanti

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JOB OPENING: FULL PROFESSOR FOR TIME-BASED MEDIA AT HTWG KONSTANZ, GERMANY (DEADLINE: JUNE 10 2026)

Application deadline: 10 June 2026 Start date: 1 March 2027 Institution: HTWG Konstanz, University of Applied Sciences Position: Full Professor for Time-based Media Salary bracket: W2 Application link: https://www.htwg-konstanz.de/hochschule/die-hochschule-als-arbeitgeberin/onlinebewerbung HTWG Konstanz, the University of Applied Sciences in Constance, Germany, is seeking a full professor

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