RESOURCE
RESOURCE: IN-GAME PHOTOGRAPHY, THE STATE OF THE ART
Adrien Cornelissen has written a comprehensive and detailed overview of in-game photography for HACnumedia in both English and French. Here is an except: English textFrench text
RESOURCE
Adrien Cornelissen has written a comprehensive and detailed overview of in-game photography for HACnumedia in both English and French. Here is an except: English textFrench text
BOOK
Photography, Video Game, Landscape (Editions IDPURE, 2025), 128 pages, 30 × 22.5 cm, 76 photographs, French/English; with contributions by Claus Gunti and Matteo Bittanti, plus a conversation with Nadine Franci. Pascal Greco’s new monograph, Photography, Video Game, Landscape, extends a practice that has steadily shifted in-game photography away
PAINTING
Mathew Zefeldt’s paintings arise from an unusual kind of studio: the open world of Grand Theft Auto V. The artist uses the fictional state of San Andreas as a mobile image-bank, roaming the environment with an avatar modelled on himself and waiting for “poetic moments” to appear: spectacular crashes,
GAME ART
Leonardo Sang is a Brazilian graphic designer, photographer, and visual artist with a passion for gaming. Consider In The Backseat, a series of images taken "from the backseat" of car, "even if some of the cars doesn't even have backseats...". Manipulated to look as