ART GAME
Video: Molleindustria Overview 2016
LINK : Molleindustria
ART GAME
LINK : Molleindustria
GAME ART
COLL.EO The Mythic Being in Liberty City, HD video, black and white, sound, 15' 30", 2016The Mythic Being in Liberty City is a replay of Adrian Piper’s 1973 performance The Mythic Being entirely produced and (re)enacted within the virtual space of Grand Theft Auto IV’
GAME ART
TREATING MAP EDITORS FOUND IN VIDEO GAMES AS VIRTUAL SOUND STAGES, FOCI + LOCI CREATE IMMERSIVE ELECTRO-ACOUSTIC SPACES WITH VIRTUAL INSTRUMENTS AND TIMED AUDIOVISUAL EVENTS. foci + loci (Tamara Yadao and Chris Burke) are a duo living and working in New York. Saving and replaying digital game data, camera movement in space
3D ANIMATION
SCREENING: HARUN FAROCKI, PARALLEL I-IV (2012-2014) DATE & TIME: MAY 18, 2016, 6 - 8 PM PLACE: IULM 6, SALA DEI 146 , IULM UNIVERSITY FREE AND OPEN TO THE PUBLIC PLEASE RSVP (WRITE "FAROCKI SCREENING" IN THE SUBJECT LINE - LIMITED SEATING) ________________________________ IULM University is proud to present
ART GAME
Here's an update on Trialogue, a new meta-project by Ansh Patel, described as "(A)n inter-media game performance that transforms the process of game creation, playing and experiencing it into a playful tug-of-war of control, caught in a cultural and economic system which seeks to reinforce the
GAME ART
Michiel van der Zanden (b. 1979 in Gorinchem, The Netherlands) is a visual artist fascinated by the language of games and 3D graphics. Growing up playing playing first-person shooters and looking at virtual environments through the eyes of a painter, van der Zanden realized that digital media artists use techniques
EVENT
Larry Achiampong and David Blandy, FF Gaiden: Alternative (Preview), 2016, HD Digital Video. Commissioned by Tyneside Cinema. Supported by Arts Council England Inspired by the writings of political philosopher Frantz Fanon, Finding Fanon Gaiden: Alternative is currently on show at The Gallery, Tyneside Cinema, located in Newcastle upon Tyne, United
GAME ART
Hugo Arcier, FPS, interactive installation, 2016 FPS is an interactive installation by French Artist Hugo Arcier featuring a soundtrack by Stéphane Rives and Frédéric Nogray also known as The Imaginary Soundscapes. Arcier created the piece as a response to the November 13th, 2015 terrorist attacks in Paris. As he writes:
GAME ART
Anita Fontaine’s radical creations intersect art, fashion, advertising and technology. Celebrated as an artist, director and creative director, her work straddles virtual dimensions that verge on beauty and experimentation. Her future forward vision and hyper real aesthetic have evolved into a recognized brand, making her a favorite collaborator of
ART GAME
Artist and game developer Christina Curlee is creating a series of art games based on philosophical concepts, psychological ideas, and artistic theory. Nicknamed "Phazero", Christine began her career as an installation artist, setting up complex immersive scenes and environments, but like several other young artists, became more and
EVENT
Roc Herms, Postcards from Home, 2015 As part of the collateral events series of GAME VIDEO/ART. A SURVEY , an exhibition about the intersection between video games and video art currently on display at Milan's IULM University, the curators are happy to announce the second presentation by Spanish
EVENT
Oscar Nodal, Through the Crumbling South Island, 2015 As part of the collateral events series of GAME VIDEO/ART. A SURVEY , an exhibition about the intersection between video games and video art currently on display at Milan's IULM University, the curators are happy to announce the first presentation