EVENT
EVENT: blip.Festival 2012 NY (May 25-27, The Gramercy Theatre, New York)
blip.Festival 2012 May 25th, 26th, 27th @ The Gramercy Theatre 127 East 23rd Street New York, NY 10010 LINK : blip.Festival Submitted by Matteo Bittanti
EVENT
blip.Festival 2012 May 25th, 26th, 27th @ The Gramercy Theatre 127 East 23rd Street New York, NY 10010 LINK : blip.Festival Submitted by Matteo Bittanti
GAME ART
GameScenes is conducting a series of interviews with artists, critics, curators, and gallery owners operating in the field of Game Art, as part of an ongoing investigation of the social history of this fascinating artworld. Our goal is to illustrate the genesis and evolution of a phenomenon that changed the
GAME ART
"A series of video portraits shot using a unique but simple technique that transforms a Game Boy Camera into a video camera." (Geraldo Mercado) LINK : Geraldo Mercado related Submitted by Matteo Bittanti
GAME ART
"Visuatari is a work using the technique of 3D videomapping, in order to contrast this latest technology with classic sound and picture to video games, giving honor to that days, where children admired such technology could not fail to see and play in front of that virtual world so
EVENT
Eric Nakamura writes: "Game Over. Video Game Culture Art Exhibition June 2 - June 27, 2012 Opening reception Saturday June 2th 2012, 6:30-10pm GR2 – 2062 Sawtelle Blvd LA, CA 90025 www.gr2.net 310 445 9276 Giant Robot 2 (GR2) presents: Game Over Video Game Culture Art Exhibition
ART GAME
Opening: Thursday March 17, 2012 6-8:30pm Through July 27, 2012 YOUNGPROJECTS Gallery @Pacific Design Center #B230 8687 Melrose Ave. (San Vicente and Melrose Ave) West Hollywood, CA 90069 (Parking Avail @ West Hollywood Library) 323-377-1102 “The World is Down: 10 Works by Eddo Stern” marks a rare solo presentation of
ART GAME
Joseph Delappe (Professor/Director Prospectives '12, University of Reno, Nevada) writes: "Prospectives '12 International Festival of Digital Art". I direct this festival, held at the University of Nevada, Reno, it is an extraordinary event focused entirely on showcasing the work of graduate and Phd level interdisciplinary
ART GAME
Contemporary Art Forum: Critical Play—The Game as an Art Form Thursday, May 17, 2012, 6:00 p.m. Theater 3 (The Celeste Bartos Theater), mezzanine, The Lewis B. and Dorothy Cullman Education and Research Building "The Contemporary Art Forum presents timely and innovative programs (lectures, conversations, and performances)
GAME ART
"The work is inspired by Oskar Schlemmer and his idea of the "Triadic Ballett" and the Term "Streetplay". I wanted to compile old Videogames, which are based on simple geometric forms and make them able to be experienced/felt by the human body. Videogames can
GAME ART
Max Capacity's NES Hex Glitch series, 2012, selection Link: Max Capacity related Submitted by Matteo Bittanti
ART GAME
Developed by Giant Sparrow, an independent studio in Santa Monica, California, The Unfinished Swan "is a game about exploring the unknown" which will soon be released for the Sony PlayStation 3 in 2012. In the game, the player plays the role of a young boy "chasing after
ART GAME
"While a computer game is running, both the game and the compiler that turns readable program code into executable machine code are themselves being compiled. This endless, recursive bootstrap cycle creates a myriad of short-lived 3D environments, which have the insignia of the process written on their walls."