GAME ART
Game Art: Tony Albert's "Space Invaders" (2014)
Tony Albert, Space Invaders, vintage playing cards, aluminiumLINK: Tony Albert Submitted by Matteo Bittanti
GAME ART
Tony Albert, Space Invaders, vintage playing cards, aluminiumLINK: Tony Albert Submitted by Matteo Bittanti
GAME ART
Patrick Lichty, Orange Alert, 2013, jacquard-woven tapestry, 60 × 80 inchesLINK : Patrick Lichty Submitted by Matteo Bittanti
GAME ART
8-bit and ½ is part of Spanish artist Daniel Canogar's new serie s, Small Data, which investigates the life and death of consumer electronics. Comprised of precisely mapped overhead projections and salvaged devices, Small Data uses light to reanimate found objects such as crushed computers, scanners, printers, old cell
Digital Print
New York-based visual artist Erik Sanner's new project is titled Drawing and Painting Traffic Cones from Grand Theft Auto V (2014). A series of multiple, solo and collaborative works of various dimensions integrating new and old media, Drawing and Painting Traffic Cones from Grand Theft Auto V was
arcade
Different GamesApril 3-4, 2015 Starting at 5pmBrooklyn, NY, NYU MAGNET Center Different Games is an unmissable annual student and volunteer-lead conference on diversity and inclusivity in games organized by the NYU Game Center. Speakers include Todd Harper, Seori Sachs, Kara Stone and many more. As game designers, academics, journalists and
3D ANIMATION
Federico Solmi 's (b. 1973, Bologna) masterpiece Chinese Democracy and the Last Day on Earth will be shown for the first time in France by Parisian gallery Gleichapel (located on 15 rue Debelleyme, 75003, Paris). Below is the full press release. "Gleichapel is pleased to announce the first
3D ANIMATION
Jonathan Monaghan. Escape Pod, 2015. Animated HD film. 20 minutes, seamless loop, music by Furniteur. Jonathan Monaghan Escape Pod bitforms gallery Mar 22 - May 3, 2015 131 Allen St New York, NY 10002 Opening Reception: Sunday, Mar 22, 4:00 – 7:00 PM Artist Talk & Screening: Thursday, April
ART GAME
Eddo Stern's monumental project Darkgame is now complete. Darkgame is a sensory deprivation computer game that the Israeli-born artist began developing in 2008. The player wears custom made head gear, which triggers sensations, feelings and emotions. The third iteration was completed in 2013. I tried it at Young
EVENT
Chaim Gingold Play Design: SimCity, Simulation, and Geology Stanford University Friday, March 13, 2015 12:00 pm, free and open to the public Shriram 104 room Chaim Gingold is a computer scientist and interactive designer by training. By trade, he is a computer game designer and digital toymaker. He studied
GAME ART
Kim Laughton's "los_santos.obj" is a brilliant experiment in ludic post-photography. The artist took a series of photographs of Grand Theft Auto V's megalopolis, Los Santos and removed all the original textures, giving the urban landscapes an appearance of flatness. Considering that virtual
EVENT
Georgie Roxby Smith, Arcade game, 2015 Smith's new work will be presented at James Makin Gallery 67 Cambridge Street Collingwood, Australia Saturday 7 March from 2pm - 4pm "Gun in hand, the protagonist in Happy End Game – a feminist first person shooter game – firmly returns the power
arcade
Raiford Guins Behind the Bezel: Coin-Op Arcade Video Game Cabinets as Design History Stanford University Friday, March 6, 2015 12:00 pm, free and open to the public Shriram 104 room Raiford Guins is a Leeds United Supporter. He is also an Associate Professor of Culture and Technology within the