GAME ART
Game Art: Max Capacity's "NES Hex Glitch series" (2012)
Max Capacity's NES Hex Glitch series, 2012, selection Link: Max Capacity related Submitted by Matteo Bittanti
Matteo Bittanti is the co-author of GameScenes, art in the Age of Videogames with Domenico Quaranta. This website, which explores game-based artistic production, distributions, and discussion, was introduced in 2005.
GAME ART
Max Capacity's NES Hex Glitch series, 2012, selection Link: Max Capacity related Submitted by Matteo Bittanti
ART GAME
Developed by Giant Sparrow, an independent studio in Santa Monica, California, The Unfinished Swan "is a game about exploring the unknown" which will soon be released for the Sony PlayStation 3 in 2012. In the game, the player plays the role of a young boy "chasing after
ART GAME
Nike Wilhelms shared this juicy piece of info today about the winner of the Amaze Indie Connect Festival curated by Thorsten S. Wiedemann: "A MAZE. Indie Games Award at A MAZE Indie Connect Festival, Berlin. The game PROTEUS by Ed Key and David Kanaga (music) has won the award
ART GAME
"While a computer game is running, both the game and the compiler that turns readable program code into executable machine code are themselves being compiled. This endless, recursive bootstrap cycle creates a myriad of short-lived 3D environments, which have the insignia of the process written on their walls."
ART GAME
Game Art Festival 2012 @ UCLA Wednesday, May 9th at the Hammer Museum Thursday, May 10th at the EDA Auditorium and Gallery, Broad Art Center UCLA A two- day Festival of Experimental Games, Game Art, Tournaments, Performances, Music, and Presentations organized by the Games Lab @ UCLA. The event is curated by
EVENT
The Game Show: From Dog Toys to Tops to Zombies CCA Industrial Design Senior Thesis May 10, 2012, 6-9 p.m. Astro Studios 348 6th St., San Francisco, CA 94103 LINK : CCA Industrial Design Game Art Events: Ongoing & Upcoming Submitted by Matteo Bittanti
EVENT
OPEN VIDEOGAME GAME BANG! GAMERZ TALK Triennale Design Milan, Italy April 28-29 2012 Viale Emilio Alemagna, 6, 20121 Milan, Italy [maps] Free Entry A two day conference @ the Triennale Museum of Design in Milan featuring game scholars, game designers, Game Artists, journalists and gamers including Paolo Pedercini (Molleindustria), Pietro Righi
EVENT
UCLA Game Lab presents:The Attic Bits, Bleeds, Kook Skull, Spacetown Savior, Wet Mango and Mister Spastic live in concert. Thursday, April 26th, 8:00p.m.EDA Auditorium and Gallery, Broad Art Center 240 Charles E. Young Drive, Room 1250 Los Angeles, CA 90095 LINK: Chip Tune Game Art Events:
GAME ART
Link: Aled Lewis Submitted by Matteo Bittanti
EVENT
"Pour les amoureux de la bidouille électronique et des jeux rétro voici un événement à ne pas manquer ! Dans une ère où la 3D, la réalité virtuelle et la réalité augmentée font de notre quotidien un monde de haute technologie, des artistes, musiciens, performers ont fait le choix d’
GAME ART
"Excerpt from a gig with four C64s at the chip/noise event Bit Brus in Gothenburg, 2012. Perhaps the first gig ever with 100% text mode petscii? Performed by Goto80 and Raquel Meyers." LINK: Raquel Meyers Submitted by Matteo Bittanti
EVENT
"Are certain kind of aesthetics connected to certain kinds of political issues!? Does it always have to be like that? What if you altered the aestethics connected to the issue? Could you reach new audiences with altered visual styles? Come and create your own political graphics in 8-bit aesthetics!