ARTICLE: VIDEO GAMES, COSMOLOGY, KABBALAH: SUZANNE TREISTER’S INSPIRATIONS (FRIEZE, NOVEMBER 2022)
Must read interview with Game Art pioneer Susanne Treister
Excerpt:
Must read interview with Game Art pioneer Susanne Treister
Excerpt:
Yesterday’s Skybox: NBA LIVE 2005 1-On-1 System Modification digital video/machinima, color, sound, 100 min, 2026, China Screen recording documenting the modified one-on-one match between Yao Ming and Shaquille O’Neal. The match itself is programmed to continue indefinitely. This recording concludes when one player
PLAY-TO-PAINT is an ongoing series examining the influence of video games on contemporary painting. Each article considers how artists translate game imagery, virtual camera systems, player-made content, and the temporal logic of play into material form, treating the canvas as a site where digital experience is edited
The Institut National des Beaux-Arts in Tétouan, Morocco, has announced Hack the Game: Game Art, Détournement and Video Game Imaginaries, the inaugural edition of the Technology and Art Research International Colloquium (TARIC). The event will take place during the 17th Mediterranean Biennale of Art Schools, scheduled for 9–13
Playground digital video/machinima, color, sound, 10 min 23 sec, 2023, France Created by Célia Caroubi Introduced by Matteo Bittanti vral.org Playground is a desktop documentary filmed inside Roblox. Célia Caroubi joins her twelve-year-old sister Anna for a remote play session that turns uneasy when another player,