An in-depth look at Kristoffer Zetterstrand's practice. The Swedish painter has been exploring the boundaries between art and paintings for more than a decade. As he explains on his website,
For some years I have experimented with virtual still lifes, often in the form of stage design in which I explore how two-dimensionality (and painting) relates to computer-generated 3D worlds. I am interested in visual spaces created online, in computer games and 3D programmes, and especially in what happens when the illusion is shattered and the underlying construction emerges - like when there is a bug in a computer game. I am interested in visual failures, which I try to use in my painting. Among other things, I have produced paintings based on the landscapes that you can see only if you are “dead” in the online game Counter-Strike, and paintings with motifs created by crashed landscape generators used in film and computer game production.
This long video essay by Solar Sands provides illuminating insights into his craft.
LINK: Kristoffer Zetterstrand