MACHINIMA
Video: Vector Game + Art Convergence meets This Spartan Life
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MACHINIMA
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ART GAME
Quite intriguing: "'Chess: The Game of Life' is a microcosm combining the human touch with melting ice pieces and an eroding rock salt board to reflect the nature of interaction. Set into a circular table to signify the heavens, the board’s 64 squares of crystallized minerals
ART GAME
A seminal ludic performance in an institutional space: "In MOCA Grand Prix, Knifeandfork invites participants to race remote-control cars through MOCA’s current exhibition, A Changing Ratio: Painting and Sculpture from the Collection. Using mounted cameras, each Wi-Fi-enabled car is driven remotely through a video game interface that shows
EVENT
Live performance by New York based artist Angela Washko (The Council on Gender Sensitivity and Behavioral Awareness in World of Warcraft) documented by Alex Young. In this performance, Washko engages players in discussions about feminism instead of "going on quests, getting better equipment, or fighting goblins." A terrific
GAME ART
Australian artist Chris Howlett' latest project is titled Bushtalkers, "a Two Player Interactive Game Mod which used the Unreal Tournament 3 game engine to create a giant fantasy forest where two players could explore aimlessly without the capability to shoot their guns. Their only guide was a series
GAME ART
"The 2.0 version of This Is No Game, a new media performance piece created and presented in Montreal, May 2011. This Is No Game is a performance project where the public is invited to take control over the actions of two performers through a video game metaphor and
GAME ART
Dominic Hislop, Little Chance: Water Walk - DIY, Interactive computer game environment, 2012 German arist Hislop's "Adaptation of a reenactment of John Cage's 'Water Walk' - DIY" is an interactive audio walk in the virtual domestic environment of the artist's
EVENT
Raquel Meyers and Goto80 31st January Performance Paper / Transmediale 013 22:30 to 23:30 – Café Global stage – Haus der Kulturen der Welt "Mind the Volcano is a text-based TV-performance with a typewriter logic. All the visuals consist of text characters, based on words and images from books. The
GAME ART
44th and Landis: Performance is a live sound art performance by American artist Margaret Noble. As she writes in her statement, 44th and Landis: Performance creates "an experimental narrative that blurs the lines between two distinctive time periods: 1980s urban culture and the Victorian era. Through music boxes, toys,