MACHINIMA
Video: Vector Game + Art Convergence meets This Spartan Life
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MACHINIMA
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ART GAME
Quite intriguing: "'Chess: The Game of Life' is a microcosm combining the human touch with melting ice pieces and an eroding rock salt board to reflect the nature of interaction. Set into a circular table to signify the heavens, the board’s 64 squares of crystallized minerals
ART GAME
A seminal ludic performance in an institutional space: "In MOCA Grand Prix, Knifeandfork invites participants to race remote-control cars through MOCA’s current exhibition, A Changing Ratio: Painting and Sculpture from the Collection. Using mounted cameras, each Wi-Fi-enabled car is driven remotely through a video game interface that shows
ACADEMIC COURSE
Beginning this semester, I will be teaching a Course titled GameScenes: Art in the Age of Videogames at California College of the Arts, in the Visual Studies Program. It is both a spin-off of this ongoing project but also a new point of departure. The first of a series of
California College of the Arts
Since its inception in 2006, Gamescenes has evolved, leading to its integration into academic curricula at various institutions in the United States and Italy, including the California College of the Arts in San Francisco and Oakland, California and IULM University in Milan.At the California College of the Arts, Gamescenes
GAME ART
Wei-Ming Ho, Self Destruction for Eternity, Single Channel video, 2011, 6 minutes 20"Taiwanese artist Wei-Ming Ho is a visual artist and filmmaker. He works across the fields of experimental film, video installation and media art. Self Destruction for Eternity raises a series of questions about reality and simulation:
GAME ART
Scott Stark, Driven, 2005, miniDV, color/sound, 10 mins.Austin-based artist Scott Stark has produced more than 60 films and videos since 1980. Driven is one of them. A modern classic: "Driven attempts to blur the lines between video gaming and urban reality, finding in both a seductive resonance.
EVENT
Live performance by New York based artist Angela Washko (The Council on Gender Sensitivity and Behavioral Awareness in World of Warcraft) documented by Alex Young. In this performance, Washko engages players in discussions about feminism instead of "going on quests, getting better equipment, or fighting goblins." A terrific
ART GAME
Vector Game + Art Convergence vectorgameartfest.tumblr.com February 21-24th, 2013 Toronto, Canada Tickets Simply put, Vector is the Game Art event of the year. With more than 70 artists from all over the world, killer programs, workshops and presentations, talks and interactions of all kinds, Vector Game + Art Convergence brings
GAME ART
A new project from Australia artist Christ Howlett titled Heterotopia (definition). Here's the description: "What is the truth about the Gold Coast? Heterotopia explores the juxtaposition between the reported Gold Coast and the virtual possibilities caught up in sites of otherness. What reality is being explored becomes
EVENT
Live gameplay extract from "I'm n0t playing" (2013), audiovisual performance for hacked videogame and real-time sampler.Video: Marco Mendeni marcomendeni.net Sound: Bob Meanza bobmeanza.net We are huge fans of Marco Mendeni's work, which focuses on hacking 3D engines of first/third person
EVENT
"2nd. International Indie Games Festival in Berlin We connect the International Indie Game Scene in Berlin. A MAZE. Indie Connect brings together international indie developers, creatives and enthusiast in Berlin, the city of creation, no borders, best clubs and an amazing games scene. On April 24 and 26, you