GAME ART
Game Art: Michael Birken's "Tetris Printer Algorithm" (2013)
Michael Birken's Tetris Printer Algorithm uses Tetris as canvas, painter and paint. The software rotates, positions and drops tetrominoes (i.e. Tetris pieces) in a specific sequence to create bitmap images, mostly from the videogame vernacular. Birken is the author of seminal pieces like Worst Mario Game Ever