MACHINIMA
Game Art: SaveMe Oh's "Cross Training" (2014)
LINK: SaveMe Oh Related Submitted by Matteo Bittanti
MACHINIMA
LINK: SaveMe Oh Related Submitted by Matteo Bittanti
EVENT
NYU Game Center Lecture Series presents Clara Fernandez Vara The Art of World Building Thursday, March 6th, 7PM 2 Metrotech Center, 8th Floor This sounds like a terrific talk. Free and open to the public. Additional details here. LINK : NYU GAME CENTER Submitted by Matteo Bittanti
ART GAME
A 30 minute lecture by Paolo Pedercini aka Molleindustria originally given at Indiecade East 2014, based on an essay included in the catalog of Time & Motion: Redefining Working Life, an exhibition at FACT gallery in Liverpool. LINK : Paolo Pedercini aka Mollindustria Suvmitted by Matteo Bittanti
GAME ART
More than a prankster: Born in Montpellier, France in 1975, Rémi Gallard is a modern day Alfred Jarry, a pataphysical performer challenging the arid logic of the machine with playful, always outrageous, at times sinister, public interventions. The result of elaborate planning and staging activities - often involving a group of
GAME ART
Franz Milec's new work is a playful take on "Conway's Game of Life and its evolutionary principles with its philosophical and religious predecessors" (Milec). Described as an art installation - the software runs on a tablet set on a vertical stand (hence the 2001-inspired
ART GAME
"The Blank Arcade Understanding design as research, the DIGRA 2014 committee invites submissions of games that fill in the blanks. Games should ostensibly fill in the blanks of design or ludic experience, offering new game play experiences, highlighting spaces that are relatively uninhabited by other playful experiences or that
3D ANIMATION
Victor Morales' upcoming show at the Dixon Place in New York City on February 17, 2014 is titled "Electric Boogaloo Blues - the decay comes before the blues***". Morales describes it as "rough puppeteering using gamepad and ipad mashed with sound reactive shaders". Unmissable. LINK : Victor
ART GAME
"A MAZE. / Berlin is an international platform for independent games that invites professionals and creatives from various fields to exchange their knowledge and visions, presenting their projects, playing, making contacts to collaborate on future projects. You can expect two days of inspiration, skill, celebration and play. " (A MAZE.
Vector Game Art
GameScenes is talking to artists, critics, curators, and gallery owners operating in the field of Game Art, as part of an ongoing investigation of the social history of this artworld. Our goal is to document and discuss both the origins and evolution of a phenomenon that changed the way game-
ART GAME
Ian McLarty invites us to discover "our inner Pollock" with the newly released Action Painting Pro for Windows and Macintosh computers. Is it a game? Is it a tool? Is it a bird? No, it's "creative software". LINK : Ian MacLarty Submitted by Matteo Bittanti
ESSAY
In case you did not know, Douglas Coupland invented Minecraft, or so he tells edgy Italian contemporary art magazine Mousse (issue 42, February–March 2014): LINK : Douglas Coupland Submitted by Matteo Bittanti
ART GAME
PolyFauna is an experimental game developed by Radiohead and Universal Everything, inspired by the band's latest album, The King of Limbs, which uses the imagery and the sounds from the song Bloom. Available for iOS and Android, PolyFauna "comes from an interest in early computer life-experiments