GAME: YULIYA KOZHEMYAKO’S YUHA’S NIGHTMARES (2025)
Yuha’s Nightmaresis a nightmare simulator — a psychological adventure where you dive into the dreams of the protagonist, Yuha, experience her emotions and fears, and gradually piece together her story from memories, objects, and sounds.
The game drops you into familiar dream scenarios: apocalypse, returning to the childhood home, disappearing staircases, slowed movement, loss of voice, being in a rush. It doesn’t just tell you about dreams — it feels like you’re playing a dream. You explore Yuha’s unconscious through The Wireframe World (a wireframe view usually unavailable to players). You can look through walls, see how the level is built, and uncover the protagonist’s secrets through the game’s secrets. The surreal world glitches: the field of view shifts, and what you see doesn’t always match what you feel. You can get stuck in the textures — but there’s always a way out.
The game is based on the real dreams of the developer, Yuliya Kozhemyako, and Yuha is her virtual alter ego. Exploration is at the core of the gameplay. Wandering through the spaces of dream-levels, the player uncovers a personal story about identity and the anchors that help you remain yourself regardless of external circumstances. Gameplay changes from one level to the next: collect items against the clock, find a way out of a house, dodge bullets (or let them find their target), pick out your cat among many others, and more. But the main task is to understand how this world works and learn to interact with it — to make it to the end and discover the story in full.
The game will be released episodically, with each episode focusing on a specific theme. The first episode, Catastrophe, consists of over 20 dream-levels. Each dream is a separate adventure, but all the dreams are connected by a common storyline.