Game Art: Walter Langelaar's "nOtbOt" (2009)

"nOtbOt is an automated game-player which is controlled and deranged by reactions to its own virtual environment, caught in a vicious force-feedback loop… The installation consists of a hacked up human-computer interface in which the feedback system, originally intended to provide tangible interaction for a human player, is now used as input data to control a “first-person” videogame. Human interaction with the game/controller becomes obsolete, resulting in a completely erratic form of [art]ifi cial intelligence. The observer of the installation, however, can literally try to “get a grip” on taking control of the system" (Walter Langelaar)

Link: Walter Langelaar

Submitted by Matteo Bittanti

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