Game Art: Vincent Ciciliato's "Tempo Scaduto" (2012)
"Ready, aim, fire: based on these three orders commonly used in video games, Tempo scaduto is an interactive installation which places the spectator in the paradoxical situation of having to take up position both physically as well as intellectually and morally, faced with an image and a story that will make him aware of his act.
Against the backdrop of mafia war in Palermo in Sicily in the '80s, place and time of the artist’s childhood, the story unfolds in different settings and several scenes, some of which are the stage of a murder. The «player» is informed on the screen of the possibilities he has to fire at moving targets inspired by real murders which took place at the time in different parts of the city, often documented by press articles like those of Letizia Battaglia who worked for the daily paper L’Ora; these images are engraved in the memory of Vincent Ciciliato" (Vincent Ciciliato)
Vincent Ciciliato is a multimedia artist, musician, composer and researcher. As part of its visual and theoretical research, Ciciliato focuses the relationship between sound and image in the interactive and generative devices, but also their involvement in aesthetic representative and screenplay.
LINKSubmitted by Matteo Bittanti