Game Art: Jim Blackhurst's "Just Cause 2 Player Death by impact - Point Cloud Visualisation" (2011)

"A visualisation of the spatial clustering of death by impact in the videogame, Just Cause 2. The video is made up of over 11.3 million player death events, specifically, death by impact with terrain or objects." (JC2Points)

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"11 million player deaths in Just Cause 2 – a big open world game – plotted in 3D; a map of the world made only out of player-deaths. What happens is: the map becomes visible, but not it’s quite the “real” map. Unstead, you see obvious things like the really tall buildings – skyscrapers – and the really tall sites – mountains – becoming very evident." (Infovore)

Link: Jim Blackhurst

Submitted by Matteo Bittanti (via Infovore, via Kottke)

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