Game Art: SaveMe Oh's "Disappear for a while" (2014)
Submitted by Matteo Bittanti
Submitted by Matteo Bittanti
Mathew Zefeldt’s paintings arise from an unusual kind of studio: the open world of Grand Theft Auto V. The artist uses the fictional state of San Andreas as a mobile image-bank, roaming the environment with an avatar modelled on himself and waiting for “poetic moments” to appear: spectacular crashes,
LifeStream digital video (1920 x 1080), color, sound, 6’ 26”, 2020, Iran created by Bahareh Khoshooee introduced by Matteo Bittanti In LifeStream, produced during the first month of the 2020 COVID-19 lockdown, a week of continuous Instagram broadcasting culminates in a hand-off: the artist’s apartment and routines are reconstructed
Real weapon digital video (1920 x 1080), color, sound, 18’ 36”, 2018, n/a. created by Anna Rotaenko Structured around a twelve-step recovery model, Real Weapon transposes the logic of addiction onto the exhausted figure of the precarious artist. Replacing “God” with “Art” and substituting substance dependency with structural entrapment
iam8bit 20th Anniversary Art Show Studio 8, 614 E 12th St., Los Angeles, CA 90015 Saturday–Sunday, 8–9 November 2025 (open to the public) Curated by Jon M. Gibson and Amanda White Register for free on Eventbrite Los Angeles–based creative studio iam8bit is returning to its gallery origins