Game Art: Peter Burr's Pattern Language (2016)
Peter Burr's new project is titled Pattern Language - titled after the seminal work by Christopher Alexander that influenced SimCity-designer Will Wright among others - is an immersive multi-channel video environment developed with programmer and video artist
Mark Fingerhut,artist
Brenna Murphy,game design
er Porpentine Charity Heartscape,and c
omposer John Also Bennett. Starting tomorrow, Sunday September 25 2016, the author of the 4-channel video installation Cave Exits will showcase his latest work at 3-Legged Dog Art & Technology Center in the Financial District in Manhattan. Pattern Language uses footage from a video game called Aria End that Burr is currently developing with celebrated author of interactive fiction Porpentine. According to Creative Capital, which is funding the project - "Aria End employs the video game concept of an endlessly mutating death labyrinth, projecting this world inside a 4-channel video cube."
Below is the official statement:
"Pattern Language" is a term coined by architect Christopher Alexander describing the aliveness of certain human ambitions through an index of structural patterns. Some advocates of this design approach claim that ordinary people can use it to successfully solve very large, complex design problems. In this installation, Peter Burr employs the vocabulary of Alexander’s system towards the construction of an endlessly mutating death labyrinth, projecting this world inside an immersive multi-channel video environment.
Peter Burr (b. 1980) is an artist from Brooklyn, NY, USA specializing in animation and performance. His work has been presented at venues across the world including Le Centre Pompidou, Paris; Reina Sofia National Museum, Madrid; and MoMA PS1, New York. His recent work explores the concept of an endlessly mutating death labyrinth and is being expanded into a video game through the support of Creative Capital and Sundance. Previously, he worked under the alias Hooliganship and in 2006 founded the video label Cartune Xprez, through which he produced live multimedia exhibitions showcasing artists working in experimental animation. Among his most fascinating game-based projects are Cave Exits and The Mess.
Pattern Language opens tomorrow, Sunday Sepetember 25 2016 at
3LD Art & Technology Center
80 Greenwich Street
New York City, NY