Game Art: Joshua Dlitz "6 Days" (2009)
Machinima artist Joshua Diltz has just released "6 Days", an experimental documentary that examines the consequences of a military conflict that rages over a period of six consecutive days in a virtual game world. Through the lens of both a static and roaming ground camera, the movie captures both visceral action and a sobering body count. Based in the game Call of Duty 4: Modern Warfare, the film pays homage to the lives, both military and civilian, lost during the Second War of Fallujah. [update 08/20/2009: Joseph Delappe was not directly involved in the project]