Game Art: Janek Simon's “Carpet Invaders” (2002)
Last June GameScenes wrote about Jose Olivares graduating work at Tisch School of Art, New York. “Ancient Pixel” was a merge of lo-resolution videogame graphics and Andean textile art into a multi-channel interactive video work. Mixing ancient carpets and 8-bit videogames is not a new idea in Game Art. In 2002, Polish artist Janek Simon created Carpet Invaders, a simple computer game whose board was an image of a carpet projected on he floor. Within the limits marked by the edging in the style of Eastern carpets, a spaceship controlled by the viewer shoots at elements of the oriental ornament. Carpet Invaders debuted at the collective festival Novart.pl in Cracow, Poland and was subsequently exhibited in 2004 at the 2020 Home Gallery in Bucharest, Romania. The artwork merged geometric designs of Caucasian and Armenian carpets with the low-resolution abstractness of the Space Invaders. Curator Maria Anna Potacka wrote:
Link: Carpet Invaders (2004)