GAME ART: Gottfried Haider's "Hidden in Plain Sight" (2008-2009)

image from games.ucla.edu
image from games.ucla.edu
image from games.ucla.edu
image from games.ucla.edu
image from games.ucla.edu
image from games.ucla.edu

"While a computer game is running, both the game and the compiler that turns readable program code into executable machine code are themselves being compiled. This endless, recursive bootstrap cycle creates a myriad of short-lived 3D environments, which have the insignia of the process written on their walls." (Gottfried Haider)

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: Gottfried Haider

Submitted by Matteo Bittanti

Images courtesy of UCLA Game Lab

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