Game Art: Emilie Tappolet's "Geek Run" (2011)

image from geekrun.ch
image from geekrun.ch
image from geekrun.ch
image from geekrun.ch

"Geek Run is an interactive installation that aims to break the wall between the physical and virtual worlds by using wooden cubes as a tangible interface for a collaborative game, in combination with a Kinect controller. [...] The new version of the game was designed and developed during a two weeks residency, organized in partnership by V2_Lab and the Master in Media Design at Geneva University of Art and Design and presented at the International Symposium on Augmented Reality in Basel." (Emilie Tappolet)

Link: Emilie Tappolet

Submitted by Matteo Bittanti, Images and videos: Emilie Tappolet

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