Game Art: Patrick Lambert's (aka elfguy) renders (2007-2009)

"Yesterday I started an experiment, which was to figure out how well I could integrate game models into typical art renders. I went back to Steam and experimented with exporting tons of them out. I hit some roadblocks but found out how to do it pretty efficiently. The Source engine (Half Life 2, CS, Portal, etc) has a *huge* library of props, and they come out much better than I expected for low-poly models. Here's the result from my first test. Everything here except the girl and ground plane is from Source:" (elfguy, march 10 2009 from DAZ 3D)Image_1_1723389

Link: Patrick Lambert's galleries

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