GAME ART: EDDIE LOHMEYER'S SCROLLING LANDSCAPES IN 34 NES GAMES #3 (2020)
Eddie Lohmeyer's archeological approach to gaming and machinima is exemplified by his third installment on the congoing Scrolling Landscape series.
A the artist writes:
Scrolling Landscapes (2020) is a three-channel video installation that explores the relationship among nostalgia and our perception of technologically mediated landscapes. Each film in the series was created by appropriating footage of speedruns of older 8-bit video games and then editing together their scrolling landscapes into produce unfolding Rorschach patterns of gameworlds. These landscapes have then been corrupted using glitch techniques to generate psychedelic abstractions that rapidly accelerate through two-dimensional space. With each film in the series, the same landscape is multiplied and arranged so that the scrolling patterns become increasingly complex
Eddie Lohmeyer is currently an Assistant Professor of Digital Media at the University of Central Florida. He received his Ph.D. from North Carolina State University in Communication, Rhetoric, and Digital Media. His research explores aesthetic and technical developments within histories of digital media, with an emphasis on video games and their relationship to traditions of the avant-garde. Additionally, his art considers embodied experience through processes of play and defamiliarization. Using deconstructive approaches such as glitch, physical modifications to hardware, assemblage, etc., his installations, sculpture, and video stage bizarre encounters with media as a means to unveil our normal attitudes and perceptions toward technologies.