Game Art: Dupuy Benjamin's Beyond The Mind (2018)
According to Benjamin, "machinima is fascinating because it allows any creator to make all sorts of narratives with a limited budget and with excellent visual quality if the craft is there. A filmmaker must understands the potential but also the limitations of the medium (e.g. the movement of characters, their facial expressions, the kinds of available places and scenery...), but playing with these constraints can be very interesting and constructive. Machinima makes it possible to express oneself in a way that is inaccessible to most of us outside this medium. The problem today is the vast majority of movies that are produced tend to mimic the original game's genre - for instance, the gangster movie for GTA V. With Beyond the Mind, I wanted to tell something else, to make another kind of machinima. I am convinced that the possibilities are there: one only needs to experiment." Asked about his personal vision as a filmmaker, Dupuy Benjamin says that "As a filmmaker, I have no specific goals for the moment but telling these stories I have in mind, have fun making movies, not only machinima. There is so much I want to discover and the room for improvement is huge."LINK: Dupuy Benjamin