GAME ART: BRENT WATANABE'S ANIMAL GLITCHING IN GTA V
It's the glitch sublime.
This ain't no deer.
LINKIt's the glitch sublime.
This ain't no deer.
LINKMachinimentary: 1993, San Andreas. digital video, color, sound, 1 hour, 43 minutes, 33 seconds, 2023, various (possibly: Kazakhstan, Hong Kong, China and Switzerland). created by Pastinaca Videotapes Plantation (PVP) introduced by Matteo Bittanti vral.org Machinimentary: 1993, San Andreas. is a feature-length pseudo-documentary that treats the snowbound streets of Grand
A Brief History of Technology & Art in China, Chapter One: Computer-Based Art December 26 2025–26 January 2026 Chongqing Contemporary Art Museum No. 108 Huangjueping Zhengjie, Jiulongpo District, Chongqing, China. Hours 9:00–17:00, last entry 16:30, closed Mondays (free admission) Chongqing Contemporary Art Museum is currently
Erwin Wurm: Life Beat Soft Melt Digital Twin Edition Ludwig Museum Koblenz Kuratiert von Prof. Dr. Beate Reifenscheid und Jérôme Sans Digital Twin Edition und AI Art Mediation: Walter’s Cube Erwin Wurm’s Life Beat Soft Melt, shown at Ludwig Museum Koblenz from 5 September to 23 November 2025,
Photography, Video Game, Landscape (Editions IDPURE, 2025), 128 pages, 30 × 22.5 cm, 76 photographs, French/English; with contributions by Claus Gunti and Matteo Bittanti, plus a conversation with Nadine Franci. Pascal Greco’s new monograph, Photography, Video Game, Landscape, extends a practice that has steadily shifted in-game photography away