Game Art Around The Internets
- $13,000 -- Sound - Art - Games (December 2017 - February 2018): A collection of sound-focused art games that seeks to find the parallel between two distinct but interconnected feedback loops: the video game loop between operator and machine and the loops of concatenating sound generatively composed through digital audio processing.
- $16,000 -- Gun Ballet: the Aestheticization of Violence in Video Games (March - July 2018): Violence has a ubiquitous presence in video game history. This exhibition explores why this characteristic is so appealing among gaming demographics. It also examines the various styles of violence -- ranging from extremely graphic to the acrobatic and balletic -- that serve various expressive goals on the part of studios. The title of this exhibit is a reference to the work of filmmaker John Woo, who directed Chicago-made Midway Games' title Stranglehold in 2007, the spiritual sequel to Woo’s classic Hong Kong action film Hard Boiled (1992).
. Here's the description of her latest project, Scrubbing 1 courtesy of Postmasters Gallery in NY:
Scrubbing 1, Maquette brings the explosive denouement of Zabriskie Point point into contemporary focus within the political context of the exhibition. VR enables the participant to enter a scene and become the narrative agent, setting off explosions or spinning these actions into reverse. Like Antonioni's cathartic explosives that blast away every pristine and empty promise of consumerism, there is a similar impulse in Rossin's work located in our current moment.