Game Art: Stéphane Perrin's "Sonata per Mario 9" (2008)
"A project based on the "detournement" of the game "Super Mario Bros." and the keyholders "Soundrop".
Concept:
The Soundrops are similar to a musical instrument and the pre-recorded video to the score. The players use the eight Soundrops of the Super Mario Bros. series as an eight-buttons controller for a game based on pre-recorded plays of Super Mario Bros.. The pre-recorded plays have been stripped of the sound and the goal of the game is to reconstruct it through the use of the Soundrops, in perfect synchronization with the actions of the character Mario. Players earn points by pressing the correct Soundrop button at the right instant." (23N!, 2008)
Link: Stéphane Perrin
All images courtesy of the artist
Submitted by Matteo Bittanti