Game Art: Eric Testroete's "Self-Portrait" (2009)
Images courtesy of the artist
Link: Eric Testroete [flickr gallery: HEAD]Related: Susy Oliveira's SculpturesRelated: Adri Wichert
Allen-Golder Carpenter Same Things Make Us Laugh, Make Us Cry Pt. 2, Witness, Act 1: Black Noise Derosia, New York September 10 – November 10 2025 Walk into Derosia for Same Things Make Us Laugh, Make Us Cry Pt. 2, Witness, Act 1: Black Noise and you are met, first of
For the 2023 exhibition Re_spawn, also at The Hole, Zefeldt revisited GTA V and GTA Online after several years of technical and conceptual refinement. Here, the emphasis falls more explicitly on avatar identity and the blurring of realities. The show consists of paintings drawn from sessions in which his
Benjamin Poynter has spent more than a decade using game engines as instruments of introspection. From the VR allegory Story Generating Apparatus to the machinima-adjacent CHEnd and the arcade installation Everything Not Saved Will Be Lost, his projects trade adrenaline for memory and self-narration. With Memory Tapes | Immersive and Mixed
Mathew Zefeldt’s paintings arise from an unusual kind of studio: the open world of Grand Theft Auto V. The artist uses the fictional state of San Andreas as a mobile image-bank, roaming the environment with an avatar modelled on himself and waiting for “poetic moments” to appear: spectacular crashes,