EVENT: GAMES AND POLITICS CLUJOTRONIC EDITION (OCTOBER 7 - 16 2022, CLUJ-NAPOCA, ROMANIA)
Curated by Dr. Jeannette Neutstadt
October 7 - 16 2022
16:00 – 20:00, free entry
Clojotronic
Piata Unirii 24, Cluj-Napoca
Romania
Here's a killer exhibition about the relationship between politics and games featuring games such as Papers, Please by Lucas Pope, This War Of Mine by 11 Bit Studios, Madrid by Gonzalo Frasca and The Cat and The Coup by Peter Brinson and Kurosh ValaNejad, and Pourparlers by Tatiana Vilela Dos Santos among others taking place within the context of Clujotronic, an international festival for "creative minds, digital artists, and indie game connoisseurs" featuring performances, installations, independent games exhibitions, game jams and workshops organized by the Goethe-Institut and the Institut Français. It was launched exactly a decade ago and it rocks. The original Games & Politics exhibition was originally organized by 𝗭𝗞𝗠 [Center for Art and Media Karlsruhe] in 2016 and this new iteration demonstrates the urgency on such a critical exploration.
Full description below:
How can a game both reflect and influence the society? What hides behind the story of a game? How does a game affect its players? The exhibition 𝗚𝗮𝗺𝗲𝘀 𝗮𝗻𝗱 𝗣𝗼𝗹𝗶𝘁𝗶𝗰𝘀, has been shown around the world and presents the variety of computer games as a politically and socially relevant medium. This year you have the chance to experience the interactive digital games exhibition at 𝗖𝗹𝘂𝗷𝗼𝘁𝗿𝗼𝗻𝗶𝗰. The curated exhibition is inviting you to play while creating space for critical thinking and questioning the different contexts and sociology-political realities of this powerful tool of the digital world: the computer games!
For the Clujotronic edition of the exhibition 𝗮 𝗻𝗲𝘄 𝗴𝗮𝗺𝗲𝘀 𝗰𝗮𝘁𝗲𝗴𝗼𝗿𝘆 has been created:
>> 𝗠𝗮𝘀𝘁𝗲𝗿𝗶𝗻𝗴 𝗠𝗮𝗿𝗴𝗶𝗻𝗮𝗹𝗶𝘇𝗮𝘁𝗶𝗼𝗻 | Games as a mirror of living with a disability
The original version of the exhibition includes 𝟲 𝗰𝗮𝘁𝗲𝗴𝗼𝗿𝗶𝗲𝘀:
> 𝗠𝗮𝗸𝗶𝗻𝗴 𝗢𝗽𝗶𝗻𝗶𝗼𝗻𝘀 | Computer Games as Commentary on Actual Political Events
> 𝗠𝗶𝗹𝗶𝘁𝗮𝗿𝘆 𝗠𝗮𝘁𝘁𝗲𝗿𝘀 | Computer Games as Reflexions of the Alliance between War and Entertainment Industries
> 𝗠𝘂𝗹𝘁𝗶𝗽𝗲𝗿𝘀𝗽𝗲𝗰𝘁𝗶𝘃𝗮𝗯𝗶𝗹𝗶𝘁𝘆 | Computer Games as a Questioning of Stereotypical Gender Roles
> 𝗠𝗲𝗱𝗶𝗮 𝗖𝗿𝗶𝘁𝗶𝗾𝘂𝗲 | Computer Games as Instruments of Self-Reflexion
> 𝗠𝗶𝗴𝗿𝗮𝘁𝗶𝗼𝗻 𝗦𝘁𝗼𝗿𝗶𝗲𝘀 | Computer Games that Cross Borders
> 𝗠𝗮𝗽𝗽𝗶𝗻𝗴 𝗣𝗼𝘄𝗲𝗿 | Computer Games as Observers of Self-efficacy and Powerlessness
The interactive exhibition is developed by 𝗚𝗼𝗲𝘁𝗵𝗲-𝗜𝗻𝘀𝘁𝗶𝘁𝘂𝘁 and 𝗭𝗞𝗠 [Center for Art and Media Karlsruhe]
Presented at Clujotronic by the German Cultural Center Cluj-Napoca and the Institut Francais Cluj-Napoca.
LINK