INTERVIEW
ARTICLE: VIDEO GAMES, COSMOLOGY, KABBALAH: SUZANNE TREISTER’S INSPIRATIONS (FRIEZE, NOVEMBER 2022)
Must read interview with Game Art pioneer Susanne Treister Excerpt:
Matteo Bittanti is the co-author of GameScenes, art in the Age of Videogames with Domenico Quaranta. This website, which explores game-based artistic production, distributions, and discussion, was introduced in 2005.
INTERVIEW
Must read interview with Game Art pioneer Susanne Treister Excerpt:
3D ANIMATION
L’AUTRE MONSTRE (THE OTHER MONSTER) digital video/machinima (1920 x 1080), color, sound, 48’ 26”, 2021, France (in French with English subtitles) Created by Alix Desaubliaux October 28 - November 10 2022 vral.org L’Autre Monster (The Other Monster) is an experimental film created with/in Monster Hunter
ART GAME
Hyperscapes – Virtuelle Landschaft als Sehnsuchtsort? 25/11/22 — 29/01/23 (Vernissage: 24.11.2022, 18:30 Uhr) Press release (English below) Mit der Loslösung des Menschen von der Natur änderte sich die Bedeutung von Landschaft. Die ehemals bedrohliche Wildnis wurde zum Sehnsuchtsort für den Ruhesuchenden, die Touristin, den Wanderer
ART GAME
Play the Past: A Gaming Focus 26.10.–6.11.2022 / HAU3, HAU4 (online) With machina eX and The Mycological Twist Games create a multitude of worlds. The HAU is bringing together three different game projects that connect the past to the present day. They create scenes where the players
3D ANIMATION
Serpentine is delighted to have selected Tezos, the energy-efficient blockchain for Artist Worlds 2023, an experimental commission series that utilises virtual world-building to provide insight into an artist’s practice and expanded worldview. Following the inaugural Artist Worlds commission, Primal Tourism, produced in 2021 by Jakob Kudsk Steensen, Serpentine will
ART GAME
The Art of Gaming October 20 - 30 2922 Limmatquai 31 8001 Zürich Switzerland DA Z is an international festival dedicated to current and socially relevant contributions of digital culture. Our aim is to combine the highest artistic quality with discourse on global social developments and the influence of digitalization
3D ANIMATION
panGenerator, Infinity, 2020 The Pieces I Am Curated by Douyin Art September 30 2022 - January 8 2023 UCCA Edge 2F, No.88 Xizang Bei Lu, Jing'an District, Shanghai press release SHANGHAI, China — From September 30, 2022, to January 8, 2023, UCCA and Douyin Art present the group
3D ANIMATION
Slip.Stream.Slip (Part 2)—resistance and velocity in game engine culture Curated by Valentino Catricalà Modal gallery at the School of Digital Arts (SODA), Manchester, England October 13–December 16, 2022, Monday–Friday, 12–5pm press release Modal is a brand new digital gallery showcasing artists working at the
ART GAME
Playing Being – Art Games for Life Curated by Jaakko Kemppainen September 25 2022 - January 8 2023 Poikilo-museums Varuskuntakatu 11, Kouvola-talo 45100 Kouvola Finland The games industry is one of the fast-growing fields within the entertainment industry and in the world of business. Furthetmore, games are becoming a significant art
GAME
Julien Nguyen, Executive Solutions 2017, Oil and encaustic on linen mounted on panel, 63¼ × 69 inches; 161 × 175 cm, source Julien Nguyen is a 31 year old painter from Hermosa Beach, California. Here's an interesting tidbit from a 2021 interview in the New York Times with Kate Dwyer:
EVENT
SON digital video/machinima (1920 x 1080), colour, sound, 14’ 59”, 2016, United Kingdom Created by Christian Wright October 14 - 27 2022 Introduced by Matteo Bittanti vral.org Christian Wright reframes painting and cinema through the medium of the video game. Inspired by Caspar David Friedrich’s landscapes and
ART GAME
gameZ & ruleZ #8 October 20-21, 2022 ToniAreal, 5th Floor, Room 5.K12 Zürcher Hochschule der Künste (ZHdK) Departement Design Fachrichtung Game Design Toni-Areal, Pfingstweidstrasse 96 Postfach, CH-8031 Zürich, Switzerland Get ready for the 8th edition of one of the coolest game and culture festivals in Europe, gameZ & ruleZ,