ART GAME
Game Art: Poolwide's "Google Shoot View" (2011)
Link: Shoot View (site down, currently 12/12/2011) Submitted by Matteo Bittanti (via Kottke)
Matteo Bittanti is the co-author of GameScenes, art in the Age of Videogames with Domenico Quaranta. This website, which explores game-based artistic production, distributions, and discussion, was introduced in 2005.
ART GAME
Link: Shoot View (site down, currently 12/12/2011) Submitted by Matteo Bittanti (via Kottke)
ART GAME
"At a Distance is a two player puzzle game, created by Terry Cavanagh for NYU Game Center's 2011 No Quarter Exhibition. It's designed to be played on two computers running side by side. It's a game about solitude in shared experiences." Link:
ART GAME
A small but juicy selection of photographs taken by Giovanni Fredi, an Italian photographer fascinated by tech-subcultures, at Blip Festival 2011, which took place in Tokyo on October 2nd and 23rd. You can read the related article (in Italian) on WIRED.it. We've covered Fredi's previous
EVENT
Casey Reas, Chronograph, 2011 "Next Tuesday will be our last LAVA meeting of 2011, and we look forward to welcoming Casey Reas, the co-founder of Processing, and Xárene Eskandar, the author of ‘vE-”jA: Art + Technology of Live Audio-Video. Casey will be presenting his latest generative visual work at
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"Rhizome New Silent Series event: The Kill Screen Dialogues When are games more than games? When they are communicating with others? Although videogames are bigger than ever, they are often perceived as cultural silos and not in conversation with other art forms or cultures. In conjunction with videogame arts
EVENT
A great video reportage by Nicolas Tilly about Game Story, the new exhibition about the history and aesthetic development of videogames @ the Grand Palais of Paris. Game Story. Une histoire du jeu vidéo Grand Palais, Galerie sud-est, Paris, France 10 novembre 2011 – 9 janvier 2012, curated by Jean-Baptiste Clais related
ART GAME
"A game not about fighting, but a game about already having lost. Houses of the Holy is a large scale media arts project which infuses vintage programming techniques, stylized visuals, and an abstract narrative to create its whole. Installed in a gallery space, there is no definite end to
EVENT
Game Story. Une histoire du jeu vidéo Grand Palais, Galerie sud-est, Paris, France 10 novembre 2011 – 9 janvier 2012, curated by Jean-Baptiste Clais "Apparu au début des années 1970, le jeu vidéo est un média jeune qui n’a cessé d’évoluer et de se perfectionner jusqu’à devenir
DOCUMENTARY
"Les images de guerre sont omniprésentes sur nos écrans. Elles sont diffusées en un flot interrompu qui finissent par émousser notre pouvoir d'empathie : elles deviennent banales. A tel point qu'on ne les voit plus, qu'on ne cherche plus à en saisir la portée.
ART GAME
"Artist Olle Essvik presents "Waiting for" a videogame based on Beckets play Waiting for Godot. Besides a short presentation of the game and its principles, the audience got a preview of the next installment, EndGame, which is in the works." (Matesz Pozar) Video and editing by
ART GAME
"Mary Flanagan is an artist, author, educator and designer. As Professor in Digital Humanities she’s associated with the Dartmouth College in New Hampshire (US). Flanagan is the author of Critical Play: Radical Game Design." (strp.nl) Link: Mary Flanagan Submitted by Matteo Bittanti
GAME ART
"Moshé Elimelech’s abstract bas-reliefs propose that art, like life, is a game of intention and chance. His Cubic Construction Series sport industrial looking forms and surfaces that, despite their perfection, undermine the certainties of Cartesian logic. Playing with and against the grid as a matrix linked to concepts