Art Game: Sergey Mohov's "Paradis Perdus" (2012)
"Paradis Perdus is a student project developed by a bunch of students [Sergey Mohov - game design and programming, Fabian Bodet - artwork and art direction, Mitthieu Bonnopff - music and sound design] of ENJMIN in course of exactly one month. Paradis Perdus is a game of exploration and contemplation, except the time is also of essence, since everything you touch gets infected and eventually ceases to exist. Whether you choose to stay and infect the world or escape and leave it alone is entirely up to you." (Sergey Mohov)LINK:
Submitted by Matteo Bittanti