ART GAME: OLIVER MAUCO AND ABDEL BOUNANE'S PRISME7 (2020)

A new game from Oliver Mauco and his team is about experiencing art in an immersive, engaging way, navigating through the enormous online collection of the Musée national d’art moderne, and interact with the artworks in a playful way. Developed for the Centre Pompidou on contemporary and modern art by Olivier Mauco of Game in Society and Abdel Bounane, Prism7 is free and supported by the French Ministry of Education. Researchers from the Ircam worked on the sound design. Prisme7 is available for both smartphone/tablets running iOS and Android) and computers (PC/Mac).Here's a description of the gameplay:

As they make their way between colour and light, players explore an organism that is constructed gradually as they discover the physical and sensory properties of the works of art. As they interact with Le Rhinocéros by Xavier Veilhan, New York City by Piet Mondrian, Andy Warhol’s Big Electric Chair or the famous “pipes” of the Centre Pompidou building imagined by Renzo Piano and Richard Rogers, players progress on their way through the game. After an initial introductory level (to familiarise themselves with the gameplay), there are six game worlds where they can explore a selection of 40 iconic works from the Centre Pompidou collection, through the relationships between colour and function, colour and emotion or light and immersion.
image from www.gameinsociety.com
image from www.gameinsociety.com
image from www.gameinsociety.com
LINK

: PRISME7

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