Art Game: CPH Game Collective's "Johann Sebastian Joust!" (2011)

"Johann Sebastian Joust is a no-graphics, music-based, physical jousting game for two to six players, designed for motion controllers and smart phones. The version in this video uses the PlayStation Move controllers.  The goal is to keep your accelerometer sufficiently still and be the last player remaining. Try to jostle your opponents' controllers while protecting your own! When the music plays in slow-motion, the controllers are extremely sensitive to changes in acceleration. When the music speeds up for, this threshold becomes less strict, giving the players a small window to dash at their opponents. If the player's controller is ever moved beyond the allowable threshold, that player loses. Gentle rumble feedback and a flickering light signals to the player that they are dangerously close to the lose threshold. Strong rumble feedback and an explosion sound lets the player know when they've lost. Their light also turns off." (CHP Collective)

Link: CHP Collective

Submitted by Matteo Bittanti

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