To ancestral futures
From ancestral knowledge to digital
26th of January – 12 of March 2023
Exhibit space of Guyancourt
Opening on the 25th of January
Curated by Isabelle Arvers
press release
The global games market is still dominated by Europe, the United States and Japan.The exhibition “Aux futurs ancestraux” adopts a decolonial perspective on art and games in order to echo works conceived on the periphery of this global and globalizing culture. “Aux futurs ancestraux” immerses us in other types of representations, cities, landscapes, narratives and cosmogonies, conceived and expressed in other languages, and seeks to decolonize our imaginary through the co-construction of narratives born of the encounter between oral tradition, endogenous knowledge and the virtual universes of video games.
This necessary dialogue between these different modes of knowledge requires a paradigm shift. Science and human thought are no longer the only sources of knowledge; it is now possible to think of knowledge “beyond the human” (Eduardo Kohn). “This implies that nature thinks, that animals think, and that non-humans can teach us techniques and knowledge, by changing our perspective. (Viveiro de Castro).
Between photo installations, drawing, performance, video installations, immersive, interactive and video game, an exhibition that invites us to reconnect with what connects us to our ancestral futures: the living.
Artists line up
High in the Sky and Beneath the Stars, Laura Palavecino, (AR), interactive installation
Laidaxai, Daniela Fernandez, (AR) video game
Paramo, Eulalia De Valdenebro Cajiao, (CO), Installation drawings video
Water Divinity, Henri Tauliaut (Martinique), Video game
Atuel, Matajuegos, (ARG), Video game
Coca para comer, Aniara Rodado, (CO), Installation, Performance
Epiculus Garden, Tania Fraga, (BR), Video Installation
Infinitree, Mbaye Camara (SN) & Isabelle Arvers (FR), Machinima
Isabelle Arvers is a French artist and curator whose research focuses on the interaction between art and video games. She studies the artistic, ethical and critical implications of digital gaming, and explores the creative potential of video game piracy. As a curator, she focuses on video games as a medium for artists. In 2019, she is touring the world of art and games in non-Western countries to promote notions of gender and sexuality diversity, as well as geographic origin, focusing on queer, feminist and decolonial practices.
LINK: To Ancestral Futures