Video: //////////fur////'s making of NO PAIN, NO GAME exhibition

Share

An extraordinary document: //////////fur////'s making of video of their first solo show, NO PAIN, NO GAME which features milestones of Game Art like PainStation (2001),

 //////////fur////, Painstation, interactive game, 2001

////furminator (2001)

 //////////fur////, ////furminator, , interactive game, 2001

SoundSlam (2002)

 //////////fur////, Soundslam, highly resposinve punching bag, 2002

His Master's Voice (2001)...

//////////fur////, His Master's Voice, Robotic Board Game,  2001

FaceBox (2005),

//////////fur////, Facebox,  2005

as well as fresh new works like OIS (2013):

//////////fur////, OIS, One-way Interaction Sculpture, 2013

and SnakePit (2013)

//////////fur////, Snake Pit, Interactive Game, 2013

NO PAIN, NO GAME is taking place @ Galeria Bunkier Sztuki in Krakau, Poland until October 5, 2014 and will subsequently travel through Eastern Europe, with stops in Ljubljana, Prague, Budapest, Vilnius, Kosice, Tallin and more. Here's a teaser:

LINK:

//////////fur ////

Submitted by Matteo Bittanti

Read more

JOB OPENING: FULL PROFESSOR FOR TIME-BASED MEDIA AT HTWG KONSTANZ, GERMANY (DEADLINE: JUNE 10 2026)

Application deadline: 10 June 2026 Start date: 1 March 2027 Institution: HTWG Konstanz, University of Applied Sciences Position: Full Professor for Time-based Media Salary bracket: W2 Application link: https://www.htwg-konstanz.de/hochschule/die-hochschule-als-arbeitgeberin/onlinebewerbung HTWG Konstanz, the University of Applied Sciences in Constance, Germany, is seeking a full professor

By Matteo