EVENT: PERSPECTIVES 2021 (UNIVERSITY OF DUNDEE, SCOTLAND, ONLINE)
Prospectives 2021 is a one-day symposium highlighting an international selection of work by graduate and PhD students working at the edge of developments in scholarly and practice based work involving digital technologies. An invited international group of 12 graduate and PhD level artists and scholars working in and across disciplines will be invited to share emerging research practices and innovative approaches to exploring digital systems for scholarly, visual and experiential production, including but not limited to: interactive art, robotics, movement/dance, video games, net art, blockchain/NFT’s, culture-jamming, generative systems, digital social practice, electronic sculpture, locative media, XR technologies, electronic music/sound art, performance art and telematics. This event will be structured to provide invited presenters with the opportunity to share their ongoing research, discuss and receive feedback and to virtually meet and network with fellow post graduate students. The event will be moderated by Dr. Laura Leuzzi (Research Fellow DJCAD University of Dundee) and co-organized with Professor Joseph DeLappe (Abertay University). The event will feature a keynote from Valentino Catricalà and Shu Lea Cheang.
Programme10.00-10.10 Video Presentation by Prof. Joseph DeLappe
10.10-10.15 Introduction by Dr Laura Leuzzi
10.15-11.15 Keynote 1
Shu Lea Cheang, cycleX
Session 1 (11.15-13.00)
In dialogue: digital art and interdisciplinarity
This session opens up to the investigation of digital art in relation to different disciplines and issues including gender, heritage, and science.
Presentations (11.15-12.15):
- Victoria Evans
- James Gonese
- Donna Holford-Lovell
- Cynthia O’Neill
- Sarah Selby
Q&A 12.15-13.00
13.00-14.00 Networking Lunch Break
14.00-14.10 Introduction by Dr Laura Leuzzi
14.10-15.10 Keynote 2
Dr Valentino Catricalà, The Artist as Inventor
Session 2 (15.10-17.00)
GAME/play
This session will be a focus on research on game art, video games and VR with theoretical and practice-based approaches from the point of view of artists, curators and theoreticians.
Presentations (15.10 -16.00)
- Ahmed Al Shaer
- Gemma Fantacci
- Dianfeng Li
- Mary Jeys
- Melody Owen
Q&A 16.00-16.45
16.45 Wrap up and conclusions
17.00 End of the symposium
KeynotesValentino Catricalà
“My talk aims at identifying a new approach to the study of media and technological development. An approach that sees in the creativity and practice of artists a new engine. An approach that combines art, technology and innovation. Investigating media through art can be the best way to understand our contemporary society”.
Valentino Catricalà (Ph.D.) is a scholar and contemporary art curator. He is currently the curator of SODA Gallery in Manchester and lecturer at Manchester Metropolitan University. He is also the director of the Art Section of the Maker Faire - The European Edition, the biggest Faire on creativity and innovation in Europe and Art Consultant at Paris Sony CS Lab. Valentino has curated exhibitions in important museum and private galleries. He is the author of several essays (see Academia.edu) and books such as Media Art. Prospettive delle arti verso il XXI secolo. Storie, teorie, preservazione (Mimesis, 2016) and the book The Artist as Inventor (Rowman & Littlefield, 2021).
Shu Lea Cheang, cycleX
1980s - media activism. 1990s - homesteading cyberspace. 2000s - post Netcrash. 2010s - Viral love Biohack. 2020s - Enter the BioNet. Routed from New York city to Eurozone, Shu Lea Cheang recounts her cycles of works that spans over four decades - from cyberpunk, cypherpunk to transpunk and ultimately situates herself in viral alt-reality.
Shu Lea Cheang is an artist and filmmaker whose work aims to re-envision genders, genres, and operating structures. She constructs networked installation and multi-player performance in participatory impromptu mode. She drafts sci-fi narratives in her film scenario and artwork imagination. Regarded as a net art pioneer with her Guggenheim commission BRANDON (1998 - 99), Cheang represented Taiwan with her mixed media installation 3x3x6 at Venice Biennale 2019. She is currently artist-in-residency with UNBORN0x9 at ART4MED (Art and Biomedical research) EU platform and at work on UKI, a feature length scifi viral alt-reality cinema. http://mauvaiscontact.info
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