GAME ART
Game Art: SaveMe Oh's "Happy Birthday" (2013)
What can I say? Just reiterate that SaveMe Oh is pure genius. Loved the Eadweard Muybridge references. LINK : SaveMe Oh Submitted by Matteo Bittanti
GAME ART
What can I say? Just reiterate that SaveMe Oh is pure genius. Loved the Eadweard Muybridge references. LINK : SaveMe Oh Submitted by Matteo Bittanti
ARCADE
LINK : Mattie Hillock Submitted by Matteo Bittanti
EVENT
Kudos to Urban Video Project - a multi-media public art initiative of Light Work and Syracuse University - for sharing an excerpt of Phil Solomon's "Still Raining, Still Dreaming" (2008, machinima, 12 ' 14""), a segment of his larger Grand Theft Auto series "
ART GAME
Coll.eo, Racing After Richter, 2012 (from The Art of Racing series) Curated by Isabelle Arvers with the assistance of Pierre Corbinais (indie gaming) and Benjamin Fouquoire (retrogaming), GAMES REFLEXIONS is an upcoming exhibition focusing on the interplay between reality and simulation. The main theme is the self-referentiality of ludic
EVENT
GameScenes is conducting a series of interviews with artists, critics, curators, and gallery owners operating in the field of Game Art, as part of an ongoing investigation of the social history of this fascinating artworld. Our goal is to illustrate the genesis and evolution of a phenomenon that changed the
3D ANIMATION
I admit it: I am super super late to the party. As always. Anyhow, thanks to McKenzie Wark, I have just "discovered" the work of SaveMe Oh, and I can't stop watching these incredible machinima. By the way, SaveMe Oh is a "dutch theatredirector with
GAME ART
Photo (c) Fanny Candelaere Devant l'appareil enregistreur (Before the recording device ) is the title of Nicolas Tilly's latest performance focusing on facial architecture, motion scanning, simulation, and art as byproducts of digital gaming. For this project, the artist is wearing a paper mask made of 240
GAME ART
Kent Sheeley's "READY FOR ACTION" puts "video game characters at the mercy of public transportation."In all cases, the soundtrack of the original game(s) (True Crime, Grand Theft Auto, Max Payne and many more) has been blended with audio captured while waiting for
GAME ART
Following Bit, 2013 (Images courtesy of Coll.eo) FOLLOWING BIT is a new project by Coll.eo. "I wanted to be involved with the making of some kind of parallel world. [...] The way I thought of pieces like Following Piece was, there’s a city out there. I attend
GAME ART
Waco Resurrection (2003 - 2004) All images courtesy of the artists A seminal piece of Game Art developed by Michael Wilson, Eddo Stern, Jessica Hutchins, Brody Condon, Peter Brinson and Mark Allen: "Revisiting the 1993 Waco, Texas episode, gamers enter the mind and form of a “resurrected” David Koresh
3D ANIMATION
PLATINE is an annual festival in Cologne focusing on the intersection of digital art and video games, which has its roots in the demoscene. Among the highlights of the 2013 edition are cage was a n00b 3.0 (Tobias Hartmann , Remmy Canedo, Sergei Maingardt) and Signal Loss (Philip Carbotta, Hannes
GAME ART
Andy Warhol, tennis player Coll.eo's homage to one of the greatest American athletes of the 20th century, Andy Warhol (August 6, 1928 - February 22, 1987), consists of a new video piece and text. Here's an excerpt: " Andy Warhol was an American professional tennis