LECTURE

3D ANIMATION

EVENT: WORKSHOP: ANIMATION & DIGITAL GAMES. INTERSECTIONS, AESTHETICS, PRACTICES (JUNE 9-11 2022, ONLINE)

The workshop about the intersection of games and animation is a collaboration of the workgroups AG Animation and AG Games within the German Society for Media Studies (Gesellschaft für Medienwissenschaft (GfM)) and is organized by * Julia Eckel  // Ruhr-University Bochum // AG Animation * Christopher Lukmann // FU Berlin // AG Games * Andreas Rauscher // University

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ART GAME

EVENT: MOLLEINDUSTRIA INTERACTIVE TALK (APRIL 6 2022, 7 PM, ONLINE)

SUBOTRON online arcademy: Molleindustria Interactive Talk  Zoom-Meeting: https://us02web.zoom.us/j/81972552186Password: guerrillaPaolo Pedercinireposted from originalAn interactive, choose-your-own-lecture event through 20 years of Molleindustria projects. Paolo Pedercini is a game developer, artist and educator. At Carnegie Mellon University in Pittsburgh he teaches experimental game design, creative coding, and animation.

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