CFP
CFP. VIDEO GAME ART READER ISSUE 3: OVERCLOCKING (DEADLINE: MARCH 29 2019)
Video Game Art Reader, issue 3, Call for Papers OVERCLOCKING This issue proposes overclocking as a foundational metaphor for how games are produced and experienced today, and the temporal compressions and extensions of the many historical lineages that have shaped game art and culture. In the same way that a