ACTIVISM
INITIATIVE: PALESTINIAN VOICES IN GAMES (ONGOING)
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ACTIVISM
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ART GAME
PROJECT HASHTAG 2024. Photo: National Museum of Modern and Contemporary Art, Korea Wish Office & Playing Art Method: PROJECT HASHTAG 2024 November 15, 2024–April 27, 2025 National Museum of Modern and Contemporary Art, Seoul 99 Sejong-daero Jung District Seoul South Korea press release The National Museum of Modern and
ACADEMIC COURSE
UBERMORGEN, Joint Multispecies Ops: Digital Art Department – Jungle Zone – Work Simulation, 2024 BA & MFA in Digital Arts with UBERMORGEN University of Applied Arts Vienna Department of Digital Art Georg‐Coch‐Platz 2 1010 Vienna Austria press release Our four-year diploma program (combined/dual-degree BA/MFA program) is all about
3D ANIMATION
End Time and The Trajectories of Ancestors digital video, color, sound, 34’ 26”, 2022, Hong Kong. created by Edwin Lo December 6 - 19 2024 vral.org A machinima video essay that intertwines fragments of Native American history with digital landscapes using Far Cry 5 (2018), End Time and The
3D ANIMATION
Liquid Forest machinima, color, sound (soundtrack: Gaël Manangou, Congo), 8’ 37”, 2023/2024, France/Congo created by Isabelle Arvers November 22 - December 5 2024 vral.org Does the white man really not know that if he destroys the forest, the rain will stop? And that if the rain stops,
3D ANIMATION
FILE 2025 – Open Call – Art and Technology FILE is now accepting applications for the 2025 edition, inviting artists, creators, developers and researchers to submit their projects. This is a unique opportunity to exhibit your work in São Paulo, from July 15 to September 7, 2025, at the renowned FIESP Cultural
3D ANIMATION
Reyner Banham Loves Los Santos digital video (1920 x 1080), color, sound, 5’ 15”, 2016, United Kingdom created by Luke Caspar Pearson vral.org Reyner Banham Loves Los Santos reimagines Banham’s original exploration of Los Angeles through the virtual lens of Grand Theft Auto V. In this adaptation sui
ACADEMIC COURSE
The fields of arts and games are continuously and progressively intersecting, creating hybrids and cultural frames, mutually influencing each other. This is not new; arts have been using games as subject and material for millennia from depictions of athletes in ancient Greek sculpture to Yoko Ono’s All White Chess
3D ANIMATION
X Virtual Gathering: Honey November 1, 2024–February 14, 2025 X Museum Chaoyang District Langyuan Station, E1 (Building 10), No.53 Banjie Tower Road Beijing China press release Although the Chinese pictograph and title of the project refers to “honey,” it also morphologically entails its originator, the “bee” and its
3D ANIMATION
Cao Fei, Oz, 2022Cao Fei: My City is Yours曹斐: 欢迎登陆 30 November 2024 – 13 April 2025 Art Gallery of New South Wales Art Gallery Road The Domain Sydney NSW 2000 AUSTRALIA official website press release In the largest exhibition of her work ever seen in Australia, Cao Fei (pronounced tsow
3D ANIMATION
LIMBUS IV single channel video (UHD), color, sound, 8’ 27”, 2024, France created by Hugo Arcier Limbus by Hugo Arcier is an ongoing machinima series that explores inaccessible spaces within video games such as Rage, Grand Theft Auto V and now Senua’s Saga: Hellblade II through the use of
3D ANIMATION
REASONABLE TOO digital video (3840 x 1632), color, sound, 10’ 03”, 2018 (2024), United States/Italy created by COLL.EO October 11 - 24 2024 vral.org The second in a series of machinima by COLL.EO examining social and racial tensions in the United States produced between 2018 and