ART GAME
Interview: Orhan Kipcak (ArsDoom, ArsDoom II) (1995-2005)
ArsDoom is widely regarded as one of the first examples of artistic modifications of videogames. Created in 1995 by Orhan Kipcak and Reini Urban, ArsDoom was shown at the Ars Electronica Festival in Linz the same year. Using the Doom II engine and Autodesk' AutoCAD software, Kipcak and Urban