ANALOG
GAME ART: KENT SHEELY’S FRAMEWORK SERIES (2025-ONGOING)
Described as an experimental work, Kent Sheely’s Frameworks (2025–ongoing) reanimates the visual grammar of early 3D video game modelling through a process that is simultaneously manual, sculptural, and painterly. Each composition begins with a stitched wireframe, embroidered directly onto raw canvas, evoking the skeletal geometry of polygonal modelling