GAME ART
Game Art: Vuk Cosic's "Game Flags" (2007)
"Game Flags in a solo at Art Radionica Lazareti, Dubrovnik, Croatia. From left to right: Pac-Sweden, Nipong, Tetriss, US Invaderz." (vuk cosic) Link: vuk cosic Submitted by Mathias Jansson
GAME ART
"Game Flags in a solo at Art Radionica Lazareti, Dubrovnik, Croatia. From left to right: Pac-Sweden, Nipong, Tetriss, US Invaderz." (vuk cosic) Link: vuk cosic Submitted by Mathias Jansson
ART GAME
Link: Game City related Submitted by Matteo Bittanti
MODDING
"Codebending is the exploration of software with "patch points." Patch points expose the inner workings of computer programs, and allow for atypical connections between things like games, music making software, office suites, etc. illucia is a USB device with physical jacks that correspond to software patch points,
MODDING
"Early and rough demo of SMB codebends.. This isn't a romhack in the traditional sense - All changes are improvisational and made in realtime (hence my silly giggle fits at awesomely absurd game moments)" paperkettle, what is a videogame?, 2011LINK: Chris Novello aka paperkettle Submitted by Matteo
EVENT
"Meatcraft is a real world art installation by Jeffrey Kam and Cody McCabe, presented at San Jose State University from March 14-17, 2011. This website is for documentation and sharing what we've made to the Minecraft Community. We hope you like it! The show consisted of
EVENT
"BLIP FESTIVAL NEW YORK 2011 Fifth Anniversary Edition May 19-21 2011 · at Eyebeam 540 West 21st Street · New York NY 10011 US Propelled forth from the forgotten abyss of yesterday’s future is Blip Festival NYC 2011. Co-presented by 8bitpeoples and The Tank, Blip Festival showcases the
EVENT
"An Interactive Installation for a Large Group of Viewers, 2010 Technical Direction and Art Direction : Keyvane Alinaghi 3D Infography : Simon Lebon (Meconopsys) Dedicated software development : Damien Marchal With support from the DICREAM, the EnsadLab, as part of the school’s research program on relational set-ups. Additional support from
Digital Print
"A series of interactions with Kinect's infrared structured light With these images I was exploring the unique photographic possibilities presented by using a Microsoft Kinect as a light source. The Kinect - an inexpensive videogame peripheral - projects a pattern of infrared dots known as "structured light"
GAME ART
from the digital video "LAST DAYS IN A LONELY PLACE" by Phil Solomon (2007) "In Last Days in a Lonely Place, Phil Solomon transforms the virtual landscapes of a video game into an existential tale of solemn beauty." Kathy Geritz, Irina Leimbacher) "Farewell my friends
MUSIC
"Video performance using a hacked Jakks Pacific's Namco TV Games - Ms. Pac-Man Collection unit, a custom controller and Pure Data to perform with. Introduced in 1981, the Galaga arcade game became a classic alien invasion game for the company Namco. Twenty-five years into the future,
GAME ART
Martin Backes, Pixelhead, limited multiple (coming soon), 2010 Dimensions: 60 x 30 cm Material: satin stretch, fabric printing color, photo "The full face mask Pixelhead acts as media camouflage, completely shielding the head to ensure that your face is not recognizable on photographs taken in public places without securing
ART GAME
"Starting from one or two spots in the environment, it will slowly but surely spread out and trace the world. It can only grow over edges, meaning that certain areas may remain 'uninfected'. This is where crowd interaction comes in. People can use their body to carry