MACHINIMA
Game Art: Pete Clemens' "The Van Gogh Solitude" (2012)
Another impressive machinima by Pete Clemens aka MudpuddleUk. LINK : Pete Clemens Submitted by Matteo Bittanti
MACHINIMA
Another impressive machinima by Pete Clemens aka MudpuddleUk. LINK : Pete Clemens Submitted by Matteo Bittanti
MACHINIMA
A 3D visualisation of some of the locations and views that Vincent Van Gogh painted during his time in Arles, France. by Pete Clemens aka Mudpuddle UK. LINK : Pete Clemens Submitted by Matteo Bittanti
interview
GameScenes is conducting a series of interviews with artists, critics, curators, and gallery owners operating in the field of Game Art, as part of an ongoing investigation of the social history of this artworld. Our goal is to illustrate the genesis and evolution of a phenomenon that changed the way
GAME ART
Development images (All images courtesy of the artist) A while ago we spoke to Jay Zehngebot, an artist based in Providence, Rhode Island, who is creating some of the most exciting game-related projets today. Consider his latest experiment, Bitcoin Statcraft (BTCSC), a dynamic Minecraft environment generated using realtime bitcoin market
ART GAME
In Molina's new game, Painters Guild, gamers "can make paintings, sell them and develop a guild into the greatest of the Renaissance." The game features an impressive artists line up, featuring Michelangelo, Raphael, Botticelli, Caravaggio as well as female artists such as Sofonisba Anguissola and Artemisia
GAME ART
Nick Hagen, Lagos Gaming, 2013 Lagos Gaming is a photo essay by U.S. photographer Nick Hagen on Nigerian videogame players, first mentioned by Polygon. Hagen documents the game centers of Lagos, Nigeria as social and cultural hubs for the youngsters. It reminds me of Giovanni Fredi's work.
GAME ART
This is as brilliant as Cory Arcangel's bots playing bowling. dekuNukem built a machine that finds and catches Pokemon creatures and it does not require any human input. Genius. This is Game Art at its best. Full description below: "Fully automated shiny hunt, breeding, cloning, releasing, and
ARCADE
In November of 2013, Belgian artist and designer Kris Temmerman installed an 8-bit arcade game titled Invasion on his house window, inviting pedestrians to play for free. Temmerman developed a game in which "the world gets invaded by aliens and you have to fight your way to the end
GAME ART
Anita Fontaine's new project is a "Looping video portrait of a family made inside videogame: The Sims". The first two episodes, DAD and DAUGHTER are available. In the former, "a failed rockstar has broken into the neighbors apartment to steal soda and watch TV as
EVENT
OPERAcraft is a brilliant project, developed by Ariana Wyatt; Tracy Cowden; Kelly Parkes; Katie Dredger; Ivica Ico Bukvic, Assistant Professor of Music in the College of Liberal Arts and Human Sciences, Virginia Tech, IMPACT Studio Head: "In December 2013, a group of Virginia Tech students along with local K-12
ART GAME
From the Swiss collective and-or.ch (remember Discrimination Pong? What about Leichenberg (defect 3)?) comes nanorunners (defect 6), a multiplayer game about capitalism which has received a warm welcome at several festivals across Europe (example one, two and three). Full description below: "Nanorunners is a multiplayer race to the
EVENT
Curated by Isabelle Arvers, MACHINGLITCH is a killer screening of machinima works that will take place during the 2014 edition of VECTOR: GAME + ART CONVERGENCE. Full list of artists: Jupiter and Beyond the Blocks – Félicien Goguey & Benjamin Bartholet Machinhuma – Edouard Taufenbach Bitsplit – Florian Dieude Metropolis – Chris Hawlett Prepare to