GAME ART
Game Art: Roland Spencer's "Pent" (2016)
A short video shot within Grand Theft Auto V by filmmaker and photographer Roland Spencer. LINK:Roland Spencer
GAME ART
A short video shot within Grand Theft Auto V by filmmaker and photographer Roland Spencer. LINK:Roland Spencer
GAME ART
Juliana Riska, Epuisement, digital video/machinima, 3' 51", 2015 Behind this clever meditation on walls and wall decoration by Juliana Riska, a French architecture student, lies a deep critique of capitalism and the mass production of uniqueness that informs its ideology: Le mur, symbole d'un aboutissement
GAME ART
Bob Bicknell-Knight, Simulated Ignorance, digital video/machinima, 17' 50", 2016 A new piece by prolific artist Bob Bicknell-Knight, a Fine Art student at Chelsea College of Arts. Simulated Ignorance focuses on the repetition and automation of game mechanics, and the illusion about the equivalence between real
ART GAME
L'art dans le jeu video - September 2015 - March 2016Art Ludique-Le Musée - 34, quai d'Austerlitz, 75 013 Paris, France This is another "the art of videogames ( tm )" kind of exhibition (à la Smithsonian ) which focuses on the contributions by Gallic designers to the medium
ART GAME
HTNM Lecture — Mary Flanagan, "Critical Play" March 17, 2016 | 5:00 PM – 6:30 PM | 370 Dwinelle Hall, UC Berkeley Mary Flanagan, Critical Play, TedXDartmouth, 2010 "Games are older than most contemporary media forms, and artists have been using them for centuries as a form of criticality
ACADEMIC COURSE
Artist Federico Solmi is now teaching a class on videogames and art at Yale University, The Art of the Game: LINK : Federico Solmi
EVENT
Colin Campbell, The Politicization of Video Games and the Games Media. * Tuesday, March 8, 2016 * 12:00 pm * Lane Hall, RM2 (Rodriguez Lecture Hall) * Stanford University Event description: Video games are now part of the culture wars. Their content is used by critics and consumers to stake claim to political
3D ANIMATION
Marjan Moghaddam, David & Goliath Still Can’t Fight, 1080HD Single Channel CGI Animation with Music, 14 Minutes, 2014 50" X 30" Inch. 46" LED HD Monitor, Gilt Frame, Headphones, computer, Media Player, or computer, and SD Card. (excerpt)"Conceived as a wall hung and animated
EVENT
Hito Steyerl: Factory of the SunFebruary 21–September 12, 2016MOCA Grand AvenueRequires AdmissionWhat is Contemporary? A Conversation with Hito SteyerlSunday, Feb 21, 20163pm "MOCA presents the U.S. premiere of Hito Steyerl’s landmark video installation Factory of the Sun. In this immersive work, which debuted at the 2015
GAME ART
COLL.EO, The Fregoli Delusions, 2016, still frame from video installation There are not many machinima shot inside racing games. Here's one. Actually, five. "The Fregoli Delusions is a series of machinima shot within the world of the popular racing game Forza Motorsport 2 (Playground Games/Turn
3D ANIMATION
Chris Labrooy, Tokyo, digital photographs, 2015 I love Chris Labrooy's "auto elastic" series. The project, which began in 2014 with Auto Aerobics, has evolved into Tokyo, a plastic meditation on Japan's car culture. The new work features a digital sculpture made with a Honda
EVENT
A night of Euro chiptune sounds from France (EAT RABBIT [D!HR]) and Italy (Antonio Cavadini aka TONYLIGHT – NANOLOOP 8bit Techno - and Fabio Bortolotti aka KENOBIT – LSDJ Gameboy Master). A must for chiptunes fans. From 10 pm until the morning light. The entrance fee is 5 euros.LINK : La Sagrestia