Game: Leonard Menchiari's "RIOT" (upcoming)

image from i.imgur.com
image from i.imgur.com
image from i.imgur.com
image from i.imgur.com
image from i.imgur.com
"As the economical crisis advances, the discontent of an entire population cannot help but outburst in Riots, where the sounds of many voices get heard at once. The Director Leonard Menchiari has been experiencing this form of protest in person, and the game "Riot"  was born as a way to express it and to tell the stories of these fights. What is it that triggers such a strife? What does a cop feel during the conflict? In "Riot", the player will experience both sides of a fight in which there is no such thing as "victory" or "defeat". (Leonard Menchiari)

The game is currently under development and uses a crowdfunded model. The small team consists of Leonard Menchiari (writer, director, and artist), Mattia Traverso (designer, programmer, pr), Ugur Ister (programmer), Simon Michel (composer), Eric Wegener (Sound designer), and Rolando Natal (Sound designer).

LINK

: Riot

Submitted by Matteo Bittanti

Related articles

RIOT: The anarchy simulator from an ex-Valve cinematographer
Video Game Inspired by Clashes in Egypt and Italy Allows Gamers to Fight the Police
RIOT interview: ethnicity not a focus as it disconnects us, says developer
Former Valve Staffer Goes Indie with 'Riot,' A Game About Picking Sides Between Police and Protesters
Introducing 'Riot,' the Video Game Based on Actual Violent Uprisings Around the World

Read more